Cloud Canvas HTML5-based graphics tool

runs as Online Service
screenshot of Cloud Canvas

There are plenty of paint and drawing applications out there. There are the tried and true desktop apps like Photoshop and Illustrator. Or you might choose from among their more generic equivalents, like GIMP and Inkscape. There are even online tools you can use to create and edit pictures. The newest one of these is Cloud Canvas.

Cloud Canvas is an online graphics tool. Unlike other web-based editing tools, this one does not depend on Flash; rather, it's built on HTML5. That means that once you've got an HTML5-compliant browser, you don't need to worry about upgrading proprietary plugins to use this tool. It's got all the functionality you would expect from both a paint app and a vector drawing tool, with the ability to size drawings and use tools to create lines, curves, rectangles and ellipses, add text, tweak colors, and more. And you can use Cloud Canvas in one place that you could never use a Flash-based tool: on your new iPad—remember, iPad doesn't support Flash.

A free online service, you should be able to use Cloud Canvas on any platform that supports an HTML5-compliant web browser. And, of course, you'll also need that browser.

Download Cloud Canvas

5 Responses to “Cloud Canvas HTML5-based graphics tool”

  1. No Cloud Canvas in my future... says:

    I fear you may have “jumped the gun” on this one. I went to the site when you first published it and it wasn’t working. Now, it has just a null page. 🙁

  2. Phil C says:

    I will second the above comment- waita minute; the canvas background has just appeared after a few minutes.
    Seems a cloud download needs some patience.
    I have used Canvas before when it came in a boxed CD, it got left behind with system upgrade. Glad to see it back.

  3. Phil C says:

    Ack- scratch the last comment- I waited 15 minutes, still no download ?? “S” for service- “M”for Mac? -not happening!

  4. No Cloud Canvas in my future... says:

    The good news — the site is finally up.
    The bad news — it wasn’t worth the wait.

    o The capabilities are not even as good as the totally basic Paint program in Windows.
    o It’s slow and hard to use.

    The best that can be said about it is that it is an interesting demonstration of what might be capable with HTML5. If you don’t care about that aspect, don’t waste your time.

  5. Susie Sahim says:

    I was hoping that HTML Canvas would have the capability to be an alternative to the oekaki drawing applets. But the brush is so terrible compared to oekaki applets. Looks like canvas is vector based and wouldn’t really be able to get pixel level painting quality like the oekaki programs can. Plus I doubt these things can support pressure sensitivity from tablets like Shipainter can.
    Oh well.